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- on Diana
- if rollOver(35) then
- puppetSprite(35, 1)
- set the castNum of sprite 35 to the number of cast "diana"
- else
- puppetSprite(35, 0)
- end if
- if rollOver(36) then
- puppetSprite(36, 1)
- set the castNum of sprite 36 to the number of cast "diana"
- else
- puppetSprite(36, 0)
- end if
- if rollOver(37) then
- puppetSprite(37, 1)
- set the castNum of sprite 37 to the number of cast "diana"
- else
- puppetSprite(37, 0)
- end if
- if rollOver(38) then
- puppetSprite(38, 1)
- set the castNum of sprite 38 to the number of cast "diana"
- else
- puppetSprite(38, 0)
- end if
- end
-